Reuniclus
Gnosp
Snivy - Male
Health:
83
Energy:
87
Ability: Contrary
Staus: Ohh.. My stomach.. PSN; lasts 5 turns.
Gastro Acid ~ Glare
teamplasma
Fro
Bouffalant - Male
Health:
100
Energy:
84
Ability: Sap Sipper
Status: Let's get rid of this Snivy already! +2 ATK
Protect~Taunt
Gnosp and Fro were in the middle of the arena. It seemed like they were having a standoff. The poor little Snivy was suffering though. The effects of poison aren't exactly great on a Grass type.
Gnosp started clasping his stomach more and more. He seemed like he was about to regurgitate. Gnosp let out a loud burp, sending out large amounts of gastro acid all over Fro.
Snivy: -7 Energy; -6 Health from PSN)
Luckily Fro prepared for this attack. He had saw it coming during their standoff. Right before the Snivy attacked, he set up light green barrier around him. It was so light, that it appeared almost invisible. the acid did nothing to the Bouffalant, as he was protected from his psychic barrier.
(Bouffalant: -4 Energy)
Gnosp got ready for his next attack. He ignored the effects of PSN, trying to make himself look as tough as nails. He puffed out his chest, and broadened his shoulders. He looked straight into Fro's eyes. At first, Fro was reluctant to stare back, but as soon as he was, he was caught in a glare.
Snivy looked at the big bull, scaring him out of his wits. Fro just stood there... unable to move.
(Snivy: -4 Energy -6 Health from PSN; Bouffalant paralyzed for 5 turns.)
Fro tried to attack, but he couldn't muster the courage to do it. That Snivy had seriously scared him out of his wits. He tried to move, but he was paralyzed with fear!
(Bouffalant: -3 Energy)
Reuniclus
Gnosp
Snivy - Male
Health:
71
Energy:
76
Ability: Contrary
Staus: Come at me bro! PSN; lasts 2 turns.
Gastro Acid ~ Glare
teamplasma
Fro
Bouffalant - Male
Health:
100
Energy:
77
Ability: Sap Sipper
Status: Help... me... +2 ATK PARLYZ; lasts 5 turns.
Protect~Taunt
Ref Notes:
Gastro Acid's accuracy roll was 58, with 1-100 hitiing.
Glare's accuracy roll was 83, with 1-90 hitting.
Paralysis roll was 5. Lasts 5 turns.
Taunt's paralysis roll was 67, with 1-51 working.