Victory Road  

Go Back   Victory Road > General > Video and Computer Games

Notices

 
 
Search this Thread
  #1  
Old April 28, 2010, 09:13:56 AM
Charizard98's Avatar
Charizard98 Charizard98 is offline
Volcarona
 
Join Date: Nov 2009
Location: Local KFC
Posts: 732
Default Button controls vs. Motion controls

For me, button controls wins this hands down. I like the Wii motion ,but it kinda makes you look stupid just waggling to death. Also, button controls made video game history. The button controls will always and probably always will be the best controls to me. Anyways, debate please!
  #2  
Old April 28, 2010, 09:49:46 AM
Ningamer's Avatar
Ningamer Ningamer is offline
Giratina
 
Join Date: Sep 2009
Location: South-East England
Posts: 3,415
Default

Like the Wii: A bit of both. Ever played WarioWare Smooth Moves? LOVE it.
  #3  
Old April 28, 2010, 10:58:31 AM
LiteTheIronMan's Avatar
LiteTheIronMan LiteTheIronMan is offline
Shaymin
 
Join Date: May 2009
Location: Final Destination
Posts: 2,854
Default

The Wii Remote establishes a good balance of both motion control and button combos.

One of the perfect examples of this is a game few of you may have heard of: One Piece: Unlimited Adventure.

The battle system was basically button mashing according to onscreen commands. Combos could be strung together like A, A, AB, B, Wii Remote Shake, Control Stick-A, etc. There was no dependence on motion control, but you could use it and it would be easier to do than a complex button combo.

Let's look at the two other console's attempts to utilize motion control:

PlayStation Move: You're kidding me, right? It looks exactly like the Wii Remote, but clunkier and uglier. The Wii Remote - with or without MotionPlus- would be more responsive than this.

Project Natal: This is basically just a PSEye. It's not even ripping off the Wii Remote, but the PSEye didn't have any commonly used applications like the Wii Remote has (i.e. point-and-shoot, motion-detected sword swipes, shaking the Wii Remote).

PlayStation 3's PSMove probably won't sell to their current market, and Project Natal relies totally on motion of the player, which is exhausting.

All those who complain about the Wii "making you do work", most games don't have a direct dependence on motion control. Nearly all games that implement it still use the buttons (Super Smash Bros. Brawl is a perfect example: Motion control is OFF by default, and although I do have Smash attacks assigned to shaking the Wii Remote on a custom control method I use, I hardly ever remember I can execute the Smash attacks by shaking the controller.) and you're never completely reliant on motion control unless it's a demo game like Wii Sports/Resort that are purely designed to demonstrate basic controls.

Oh, and for the record, pointing to shoot in The Conduit is a lot more responsive and reflexive to me than aiming with a dual analog gamepad.
  #4  
Old April 28, 2010, 11:04:38 AM
Charizard98's Avatar
Charizard98 Charizard98 is offline
Volcarona
 
Join Date: Nov 2009
Location: Local KFC
Posts: 732
Default

Quote:
Originally Posted by LiteTheIronMan View Post
Oh, and for the record, pointing to shoot in The Conduit is a lot more responsive and reflexive to me than aiming with a dual analog gamepad.
The pointing part is where the Wii has it's redeeming values like Strong Bad or The Conduit work with it ,but it's never as good with the good ol analog stick with any other catagory. Anyways, I'm going to stop and not go further.
  #5  
Old April 28, 2010, 12:52:31 PM
Yoshi648's Avatar
Yoshi648 Yoshi648 is offline
Administrator

 
Join Date: Nov 2006
Location: Yoshi's Island
Posts: 3,147
Default

I also like using combination of both.
  #6  
Old April 28, 2010, 01:00:32 PM
Luxray13579's Avatar
Luxray13579 Luxray13579 is offline
Shaymin
 
Join Date: Oct 2009
Location: Narnia~
Posts: 2,679
Default

I like a combination of both. At times though motion control isn't as 1:1 as it should be, but Nintendo is fixing that. Also other times, button controls are too hard and motion control is needed.
  #7  
Old April 28, 2010, 01:16:35 PM
Ningamer's Avatar
Ningamer Ningamer is offline
Giratina
 
Join Date: Sep 2009
Location: South-East England
Posts: 3,415
Default

Quote:
Originally Posted by LiteTheIronMan View Post
Project Natal: This is basically just a PSEye.
That's where you're wrong. Project Natal has two cameras for depth perception. It can literally see in to a three-dimentional space. That may see like the Wii Remote, but read this: You can use ANY part of your body. No added anything. Of course, I still adore the button-mashing mayhem, but Natal is going to be revolutionary.

Last edited by Ningamer; April 28, 2010 at 01:16:57 PM.
  #8  
Old April 28, 2010, 03:51:59 PM
Alakazamaster's Avatar
Alakazamaster Alakazamaster is offline
Kyurem
 
Join Date: Dec 2009
Location: My own Private Idaho
Posts: 2,366
Default

I am a button person. I have been opposed to the gimmicky idea of motion controls since very near the start, but they are O.K. if it's a game like Wii Sports or whatever.
  #9  
Old April 28, 2010, 06:53:51 PM
Sub-zero's Avatar
Sub-zero Sub-zero is offline
Regigigas
 
Join Date: Nov 2009
Location: Lin Kuei Temple, Arctika
Posts: 742
Default

Buttons, hands down.
  #10  
Old April 29, 2010, 12:30:10 AM
Fubab_107's Avatar
Fubab_107 Fubab_107 is offline
Shaymin
 
Join Date: Mar 2010
Location: The Unknown Pointless Veil.
Posts: 2,682
Default

I'm more buttons, mainly because of my laziness. I can enjoy a bit of motion control, but when it comes to buttons, It play it any time I can.
  #11  
Old April 29, 2010, 06:12:26 AM
Charizard98's Avatar
Charizard98 Charizard98 is offline
Volcarona
 
Join Date: Nov 2009
Location: Local KFC
Posts: 732
Default

Quote:
Originally Posted by Fubab_107 View Post
I'm more buttons, mainly because of my laziness. I can enjoy a bit of motion control, but when it comes to buttons, It play it any time I can.
Quote:
Originally Posted by Sub-zero107 View Post
Buttons, hands down.
Yep!
  #12  
Old April 29, 2010, 09:31:08 AM
TheRagingTyranitar's Avatar
TheRagingTyranitar TheRagingTyranitar is offline
Regigigas
 
Join Date: Apr 2010
Location: India
Posts: 808
Default

Button Controls FTW!!!
  #13  
Old April 29, 2010, 01:48:46 PM
GuildmasterWigglytuff's Avatar
GuildmasterWigglytuff GuildmasterWigglytuff is offline
Zoroark
 
Join Date: Mar 2010
Location: Somewhere you will never guess.
Posts: 273
Default

I prefer buttons.
  #14  
Old April 29, 2010, 01:50:29 PM
Arazza's Avatar
Arazza Arazza is offline
Linoone
 
Join Date: Feb 2010
Location: Australia
Posts: 86
Default

I prefer buttons. But sometimes I like a little both.
  #15  
Old April 29, 2010, 04:52:07 PM
Yoshizard's Avatar
Yoshizard Yoshizard is offline
Haxorus
 
Join Date: Oct 2009
Location: Saffron City
Posts: 360
Default

Definitely buttons.
  #16  
Old May 1, 2010, 12:25:41 PM
Armed Floatzel's Avatar
Armed Floatzel Armed Floatzel is offline
Volcarona
 
Join Date: Apr 2010
Location: Greener Pastures
Posts: 491
Default

Here's one for you...try virtual reality.

I like both of them. Button controls because they're easier to handle. Motion controls because I can control the movements (and that it's so much fun).
  #17  
Old May 1, 2010, 12:32:06 PM
SK's Avatar
SK SK is offline
Giratina
 
Join Date: Feb 2010
Location: Munna Land
Posts: 3,238
Default

Hmm, let us see.. I guess buttons are better in things like racing games and motion is more for leisure or party games.

Last edited by SK; May 1, 2010 at 12:32:31 PM.
  #18  
Old July 11, 2010, 09:28:50 PM
IceCreamb4Dinner's Avatar
IceCreamb4Dinner IceCreamb4Dinner is offline
Mudkip
 
Join Date: May 2010
Location: Lopunny Land
Posts: 47
Default

well i play button controls more and like Fubab 107 I'm lazy so yea button controls


  #19  
Old July 12, 2010, 04:22:29 AM
Jaredvcxz Jaredvcxz is offline
Giratina
 
Join Date: Nov 2009
Posts: 3,185
Default

Button. But if I'm playing one of those flying sims and such, the motion controls would be awesome.
  #20  
Old July 18, 2010, 05:43:53 PM
DashArmy's Avatar
DashArmy DashArmy is offline
Regigigas
 
Join Date: Dec 2009
Location: The Local Gamestop
Posts: 936
Default

To me, it depends on the game. Wii Sports? Derp, motion controls. Smash Bros? Buttons. Mario Kart? I'd prefer my Classic Controller Pro kthnx. Strangely, I prefer motion controls when I have more space to swing. Not like you need to actually swing it (derrp flick your wrist olol)

Suddenly, I have a urge to play Kingdom Hearts with motionplus. That'd be the day. Zelda is pretty cool with motion control.

In the end, I prefer it to be a optional control scheme in most, if not all, games.
  #21  
Old July 22, 2010, 05:19:12 PM
Turtwig's Avatar
Turtwig Turtwig is offline
Haxorus
 
Join Date: Mar 2010
Location: MN
Posts: 372
Default

I'm more use to button's.
  #22  
Old July 23, 2010, 10:58:44 AM
JC's Avatar
JC JC is offline
Keldeo
 
Join Date: Jul 2010
Location: Missouri
Posts: 1,021
Default

Buttons, Thats how I grew up with.
  #23  
Old July 25, 2010, 08:14:50 PM
SpaceMan++'s Avatar
SpaceMan++ SpaceMan++ is offline
Zoroark
 
Join Date: Aug 2008
Location: BC
Posts: 288
Default

I played many motion control games on iPod Touch, and I hated them because I can't control accurately on some games, like in HeavyGunner
  #24  
Old July 27, 2010, 07:17:12 PM
Charizard98's Avatar
Charizard98 Charizard98 is offline
Volcarona
 
Join Date: Nov 2009
Location: Local KFC
Posts: 732
Default

Quote:
Originally Posted by AshArmy View Post
Suddenly, I have a urge to play Kingdom Hearts with motionplus.
I hope not, due to the crap Square Enix and Disney have made on the Wii. *cough*High School Musical*cough* *hack* :/
But, seriously, it's better off on either the PS2 or PS3.

BTW PS2 is still alive (Portal pun, lol)

On topic: I heard they are releasing Sonic Riders: Kinect for Xbox 360. I wonder if it does better or worse with motion. :/ I'm keeping my vote on buttons still.
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Forum Jump


All times are GMT -8.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Victory Road ©2006 - 2024, Scott Cat333Pokémon Cheney
Theme by A'bom and Cat333Pokémon